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Old Sep 24, 2006, 09:54 PM // 21:54   #1
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Default PuG Monks driving me INSANE!

These PuG monks are driving me insane! alot of these monks are just spamming heal party and heavens delight while completely relying on me to heal the other players and then when they run outta energy for spamming hp and hd they just spam their low energy and yell at the necro to use BR or BiP on them and if they dont have those spells they yell at the necro and when they die they blame it on me! i can barely keep them all alive so ussually i wont heal the monk cuz all their doing is spamming hp alot of times we can make it through but when we dont the monk cusses me out and blames me for not healing..WTF? so i ussually have to heal the whole party and when i run outta energy we ussualy fail the mission cuz the other monk can only spam hp for long before running out of energy but even tho the other monk is spamming hp its not going to do much good and the party ussually fails...

Has anyone else experienced this?

Eragon
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Old Sep 24, 2006, 10:08 PM // 22:08   #2
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paragraphs are your freind



but i agree with the gist, my monk cries when the other monk uses just healing breeze and heal party, but as long as the rest of the team is competent, i can usually solo the healing
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Old Sep 24, 2006, 10:10 PM // 22:10   #3
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WoH.

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Old Sep 24, 2006, 10:17 PM // 22:17   #4
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I really don't have a lot of problems with other monks using HP a lot, it's more that all they do is sit there and spam healing breeze on everybody. I don't even carry HB on my bar for anything but 55, so watching other monks sit there and spam it makes my inner monk weep uncontrollably.

It takes a lot for me to start having problems with energy, I almost never have to ping to let the party know I'm low or let the necro know I might need a boost. The other monk pings constantly, and when they ping sometimes I ping my 40-45 energy to prove a point and I get blamed for OMG I'M OBVIOUSLY DOING ALL THE WORK AND YOU'RE DOING NOTHING IF YOU HAVE THAT MUCH ENERGY!
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Old Sep 24, 2006, 10:36 PM // 22:36   #5
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It's ironic that Izzy(The GM) was a MO/ME in the guild "PuG"... o.O;;;; xD
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Old Sep 24, 2006, 11:06 PM // 23:06   #6
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I've seen the same thing happening a lot in Cantha for some reason. Which ever other monk I'm paired up with, I notice them spamming Heal Party/Aegis/Heal Other/Healing Breeze, and that's it really. If those 4 skills are used in succession, that monk has just burned through 50 energy in around 6 seconds. Really makes me scatched my head.

The real problem is, since groups overly depend on monks for pve, they get by pretty much by default. Monking isn't that hard, but it's hard to find good monks.
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Old Sep 24, 2006, 11:22 PM // 23:22   #7
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lesson: henchies > pug monks?...
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Old Sep 24, 2006, 11:23 PM // 23:23   #8
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I'm more bothered with bad monks then monks that can't choose their skills wisely... A week ago I was doing a mission where the other monk kept pushing ahead, he was like Alesia - always in front of the warriors. He tried to pull the monsters by wanding them, then running back to let the warriors take the attack. This failed, of course, leaving all the monsters on him. Every time.
I must've spent 2/3 of my energy in that mission keeping him alive.

Amazingly enough, he never blamed me (in public at least) for him dying a couple of times.

That was the last time I played monk in a PUG unless the other monk was a good friend of mine.
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Old Sep 24, 2006, 11:26 PM // 23:26   #9
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When I notice them spamming healing breeze/heal party etc I usually tell them that spamming those will eat up energy quickly. One had the nerve to tell me I was wrong. One debated that the health regen from healing breeze was better than a straight heal from orison. Lastly, one even told me that heal other was ten times better than orison because it heals more, and he always pinged his energy when he had <10 which was like every minute.
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Old Sep 24, 2006, 11:40 PM // 23:40   #10
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PuGs having bad players? ALERT THE INTERNET!

Anyways, you should always carry a defensive skill, even if you have Monks, such as Healing Signet, Parasitic Bond...
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Old Sep 24, 2006, 11:42 PM // 23:42   #11
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Sadly I have to agree. I only play my mok for guildies now.
I will not monk for a pug cause I am tired of idiot warriors, worthless monks like those mentioned above, and countless other things that a monk has to put up with in this game.
Blind invites are the worst though. If you invite someone and they reject it you don't need to keep reinviting them.
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Old Sep 24, 2006, 11:49 PM // 23:49   #12
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Quote:
Originally Posted by ateddybear
When I notice them spamming healing breeze/heal party etc I usually tell them that spamming those will eat up energy quickly. One had the nerve to tell me I was wrong. One debated that the health regen from healing breeze was better than a straight heal from orison. Lastly, one even told me that heal other was ten times better than orison because it heals more, and he always pinged his energy when he had <10 which was like every minute.

Umm... just so you know, Breeze *does* blow Orison away, in total health healed over time, even 2 casts of Orison to equate that 10 energy for the 10 energy to cast Breeze. And it'll totally rape Orison with enchantment length bonus mods.
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Old Sep 25, 2006, 12:14 AM // 00:14   #13
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just leave the game, i normally will just map out if i had players screaming at me to heal them and stuff like that.
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Old Sep 25, 2006, 12:39 AM // 00:39   #14
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Quote:
Originally Posted by Tremere
Umm... just so you know, Breeze *does* blow Orison away, in total health healed over time, even 2 casts of Orison to equate that 10 energy for the 10 energy to cast Breeze. And it'll totally rape Orison with enchantment length bonus mods.
Breeze is roughly equivlent to orision in terms of max *potential* health healed, assuming no enchant duration mod is used.

However, if that player hits max health at any point in the duration of Breeze, some of that efficency is lost. Countering bleeding with Breeze means 70% of the healing is wasted, assuming no other dmage is taken. Monks cannot afford to carelessly throw around 10e heals, but that's what an overwhelming majority of PUG monks tend to do with breeze. To repeat myself, Breeze is only worthwhile if your target dosn't hit max health during the duration, a situation that is not very common. Breeze is far more situational than people treat it.
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Old Sep 25, 2006, 12:41 AM // 00:41   #15
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Caution -- Totally opinionated content, which is loosely based on personal experience follows:

Funny thing about PuG monks is that the ones that are eager to join your group SUCK! Without exception. The good monks can easily assemble a group of henchemen in any mission or area and do it themselves. That means that a lot of the PuG monks that you see are just Wammos that made a second character since no one would group with them anymore.

I too will only play the monk if the second monk is someone that I actually know, and then we will always create the group based on pre-conceived notions (such as Assassins all think they can tank, and Wammos have no functioning brain).

Henchemen Healers are better than 99.732% of the PuG healers I have played with, and as a bonus they will always join your group.
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Old Sep 25, 2006, 12:45 AM // 00:45   #16
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1 word

henchies
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Old Sep 25, 2006, 12:48 AM // 00:48   #17
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Quote:
Originally Posted by Tremere
And it'll totally rape Orison with enchantment length bonus mods.
Equating usage of a skill to completely violating someone against their will is so cool.
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Old Sep 25, 2006, 12:59 AM // 00:59   #18
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This won't be a problem in Nightfall, where everyone and their mother will be using a Monk hero.
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Old Sep 25, 2006, 01:29 AM // 01:29   #19
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Quote:
Originally Posted by Zinger314
This won't be a problem in Nightfall, where everyone and their mother will be using a Monk hero.
And give them the skill "Heal Party" so he'll blow through the energy in aminute and sit at 0.


EDIT: Heal Party is an awesome monk spell for PvE, I'm not knocking it, I carry it on healing monk pve builds. But These people, and AI, cannot handle when to use it.

Last edited by Former Ruling; Sep 25, 2006 at 02:10 AM // 02:10..
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Old Sep 25, 2006, 01:39 AM // 01:39   #20
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Been there, done that. There's been more than one time when I've felt with my monk that I was the only one doing the healing. To give the benefit of the doubt, in some of these cases the other monk may have been prot, which is somewhat harder to spot than healing - however, I generally don't notice a lack of healing from the other monk when I know they're running prot, and there have been at least a couple of cases where the other monk advertised healing... and wasn't.

I'll admit to using Heal Party... but it's situational - I only use it when at least three other party members are injured (which is to say, when it has an energy efficiency similar to Orison) and not when I need to be pumping healing into one person . Apart from that, it's all 5e skills - if it's healing over time you want, Vigorous Spirit does wonders.

However, I agree that heroes are likely to reduce reliance on human monks - possibly most importantly because you have control over their skills, so you can strip out the skills that the AI can't be trusted to use without doing stupid things (Healing Touch and Alesia and, slightly off topic, Firestorm and Orion comes to mind). The new henchman controls will also help a bundle - I know there are people who say they have completed the game with henchmen, but for those of us who aren't experts at the existing henchman controls of 'click where you want to go and hope they listen and don't decide to rush in while your trying to lure those Jades away from the tower', I can see the henchman controls making missions that would otherwise be impractical to hench henchable...
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